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Artefact 3 - SFMM Project

My third and final artefact is my Sound for Multimedia project, this project is based around a clip of the game Alien Isolation, a horror game set on a space station in the future, where the main character tries to escape the station while being pursued by an aggressive alien. There is a lot of diegetic audio, including all the footsteps, computer sounds and some dialogue, the only non-diegetic audio in the clip is the quiet music that plays at different points in the clip, as well as a few stinger sounds that are used to scare the player.

 This project will show that I am capable of recording foley for media and can make the correct recording choices when doing so, such as what material to use for footsteps, using different microphones for different situations. This project requires heavy use of synthesis due to its futuristic setting, which will show my ability to create unique sounds with synthesis.

Planning Stage

This section details all the planning that went into my SFMM project, along with some concept art and videos that I used as inspiration when working on this project.

Recording Stage

This section dives into what I recorded for this project and why, with details about the microphones and props used and justification of their use.

Post Production Stage

The final section contains information and evidence of what I did during the post production of my clip, here I get into the sound effects I used to make my recorded foley fit in, there is also a breakdown of the synths and library sounds I used for this project.